Reality Technologies (Virtual/ Augmented/Mixed/Immerse)

Introduction:

Currently with the rise in population and innovations happening at rapid rate and gaining everyone's attention. And especially with booming technology field, humans are getting addicted to them and started developing FOMO (Fear of missing out). Which lead to stress, mental pressure. On addition with the changing lifestyle, it adds on extra mental tasks to deal with. So, to make themselves free from these kind of problems, Humans are always looking forward to different kind of alternative solutions. One of the solutions currently got added in the list is Augmented reality.

Augmented reality is used in medical fields for various purposes from teaching of complicated surgery techniques to treatment of different phobias or mental disorders, trauma basically all phycological disorders. People suffering from phycological disorders have tough time coping with day to day life and leads to more stress and more pressure on brain and affects their health and work. And to move way from stress, they always look for some sort of solution to make themselves free, stress relieved.

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Sometimes they use medium like alcohol, drugs, consultation from Phycologists, or sometimes separate themselves from people for weeks. They always look for something which either make them happy or feel good or fresh. Few good options to get relieve from mental stress are like going on vacations with family members or taking a big break from the work. But these solutions are not accessible to everyone who is going through stress. So, deal with such situations few of the firms and researchers are trying to use the Augmented reality technology as tool for curing or stress relieving element.

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Beginning:

With the rise of machines, technologies and continuous growth in the field of innovative ideas, more assumptions are made to current scenarios or ideas relating every field of study. Now we can occupy mind space with design and alter human life emotions and feelings or can feel how someone is feeling by putting ourselves in that same position. New innovations show that design is being used as a tool to connect intensely that no other media forms can do either visually or sensorial. New devices are now able to make temporary changes to your perceptions towards the world by altering our senses and unfamiliar experiences.

With close study of the subject, in depth examination and capabilities of human beings will be a lead to improvement or it will just fade away with the innovation cycle. What are the major factors that play important role in influencing the human behaviors or performance? What are the main major sensory or senses that are responsible for human behavior and if alter can improve human performance? Can we bring the sensory information to reality technologies? Do we need a special guidance to handle the reality technology or we need a someone from other field of study to use the technology to its best? Are these reality technologies might make us rethink our way of approaching to creative ideas? These reality technologies(VR/AR/MR/EMR) got attention from so many different scientific communities over the last decade. And one of the most promising field among it is the reality technology (VR/AR/MR/EMR) exposure therapy which has bought positive results to the users or clients. In reality technology(VR/AR/MR/EMR) exposure therapy, the patient is exposed to virtual world gradually to control their negative stimulus and help in reducing their mental issue like anxiety, phobias, stress, pain or help in developing self-confident skills.

Reality technologies has garnered the interest of many scientific communities over the last decade. Before reality technology exposure there were a various psychological methods which were promising to reduce pain, stress, including the cognitive-behavioral procedures(see Butler et al., 2006, Morley et al., 1999) and hypnosis(see Blount et al., 2003, Dahlquist, 1999a, Dahlquist, 1999b, Powers, 1999). Among all these distraction was one of the best proved psychological pain intervention which shows considerable efficacy (see Blount et al., 2003, Dahlquist, 1999a, Dahlquist, 1999b, Powers, 1999). Typical distraction methods include like deep breathing, listening to smooth soothing music's, and watching favorite videos. Since human beings have infinite number of attentional resources, even a small distraction which consumes a small amount of those attentional resources is believed to leave the patient with less cognitive capacity to process pain(McCaul & Malott, 1984).

In reality technology exposure therapy includes real-time computer-generated graphics, body movement tracking devices, visual displays, and other different sensory input devices to completely immerse the patient in the virtual world generated by the computer. Reality exposure treatment is preferred over many other situations because of its low cost and less intimidating than the traditional vivo treatments with the same amount of success rate.

So, when a patient is being treated for mental disorder, they are exposed to reality technology in number of trials once ready for it. The most common psychotherapy treatment used to treat mental disorder is cognitive behavior therapy. This therapy changes the thinking patterns of the patient and prepare them to face the challenge. The reality image exposure technology uses imagination to recreate the feared scenes for the patient, while in vivo treatment an actual scene is being used for the treatment.

Updated: May 19, 2021
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Reality Technologies (Virtual/ Augmented/Mixed/Immerse). (2019, Dec 17). Retrieved from https://studymoose.com/reality-technologies-virtual-augmented-mixed-immerse-essay

Reality Technologies (Virtual/ Augmented/Mixed/Immerse) essay
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