Chapter 11, 12, 13 Questions: Please answer all the questions below in complete sentences. In addition, please make sure to write your answers in a font color other than black. In Chapter 11, page 83 of our textbook, Power Up, A Practical Student’s Guide to Online Learning, the authors discuss Study Skills. 1. In your own words, please summarize the three bullet points in the section entitled Paying Attention. In order to gain the full understanding of the readings during class, one must put his or her focus to the fullest towards the main subject. 2.
The authors believe that note taking is dependent on your learning style. That said, how do they define effective note taking in an online course? I believe not taking in an online course mainly include: save all the assignments, read all the announcements, and print out what is necessary. 3. In the section entitled “Testing in the Online Environment,” the authors make three points. Please summarize in your own words about the importance of pacing yourself with respect to an online test? Most of online tests are timed. Students must be prepared for any circumstances.
In other words, complete the tests or quizzes early In Chapter 12, the authors discuss evolving learners and present us with a 21st century model (See image on page 88). 1. Using the textbook as a guide, please define the following concepts in one sentence: a. Learning and Innovation Skills: Define: these skills include originality, inventiveness and adaptability, critical thinking and problem solving. b. Information, Media, and Technology Skills: Define: the ability to communicate competently in all media forms as wells as access, understand, analyze evaluate and participate with the powerful mass media culture.
c. Life and Career Skills: Define: Mastery of 21-century Technology must be accompanied by such personal qualities as initiative and self-direction, social and cross-cultural awareness. 2. What do the authors have to say about gaming and simulation? Please summarize below in your own words. In games, people are bounded to the fact that there are no negative consequences of such. In other words, it allowed leaners to take risk without being punish. 3. Mobile Devices are connecting learners to the learning process. What are some of the benefits of mobile devices with respect to online learning?
Quick access to required resources if you are not near a computer Easily maintained wireless connectivity The ability to study familiar tools you already regularly The conveniences of downloading lectures and other audio to smartphones for use at your leisure. In Chapter 13, the authors discuss computer concerns with respect to online learning. 1. In your own words, please define the following terms: a. Hardware: Define: it’s a term used to describe the parts of your computer that are tangible and take up space on your desk. b. Monitor:
Define: is the screen on which the computer projects images of your computeer desktop or different software programs such as word or excel. c. Keyboard: Define: contains the alphabetic, numeric and other button you use to type messages and documents. d. Memory: Define: Part of your computer that retains information for future retrieval e. Operating System: Define: An operating system acts like a bridge between the user and the CPU 2. What is commonly used presentation software in an online environment? The common use for presentation software is simply to demonstrates the outline of a lecture.
University/College: University of Arkansas System
Type of paper: Thesis/Dissertation Chapter
Date: 10 October 2016
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