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Nintendo Essay Topics & Paper Examples

The History of Video Games

For many years people have been enjoying many forms of entertainment. These forms include listening to music, watching their favorite shows on TV, and other forms of direct entertainment. There are also other forms of entertainment not only set to entertain but to also cause the person to interact both socially and physically. Video games make not only the person that is watching them happy and content but also they force them to make split second decisions and use hand and eye coordination to accomplish goals and missions. (Anthes, 2009) The first games created The first ever video game to be created was made by a man named William Higinbotham according to about.com investors. It was called Tennis for Two….

Responding to the Wii Group Case Writeup

In the Harvard Business Review case Responding to the Wii, Kazuo Hirai was faced with an interesting dilemma. Hirai, the chief executive of Sony Computer Entertainment Inc. faced pressure due to Sony’s Playstation 3 video game console losing market share to the Nintendo Wii. Hirai faced a major business decision in deciding how Sony should respond to the cheaper, more interactive, family oriented Nintendo Wii. The Video Game Industry at a Glance From an industry analysis standpoint, the videogame console industry in 2008 was not very attractive. The industry was, and still is, structured as an oligopoly in which there are few large firms with differentiated product and high entry barriers. The three main competitors- Sony, Microsoft, and Nintendo- completely…

Technological Environment of Video Game Industry

The Video Game industry is constantly undergoing new innovations and ground breaking technology. New trends and innovations are introduced on a yearly basis that alters the marketing environment. The Level of technology in this industry is very high. The speed of technology and usage is ongoing and expanding throughout the country and the world. With the constant growth, a fast and a high rate of Obsolescence is the outcome. The video game industry also has social concerns pertaining to the overall health of the users. Within the past 10 years the video game industry has boomed to keep up with the rapid growth of technology. Each video game console starting from the Atari 2600 ( September 1977) to the Nintendo…

Kids Entertainment

Pokémon (ポケモン Pokemon?, /ˈpoʊkeɪmɒn/ poh-kay-mon[1][2]) is a media franchise published and owned by Japanese video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of interlinkable Game Boy role-playing video games developed by Game Freak, Pokémon has since become the second-most successful and lucrative video game-based media franchise in the world, behind only Nintendo’s own Mario franchise.[3] Pokémon properties have since been merchandised into anime, manga, trading cards, toys, books, and other media. The franchise celebrated its tenth anniversary in 2006,[4] and as of 28 May 2010, cumulative sales of the video games (including home console versions, such as the “Pikachu” Nintendo 64) have reached more than 200 million copies.[5] In November 2005, 4…

Planning marketing activities

Conduct a situation analysis for your organization, or an organization you have researched, by preparing a report with the following sections: Organizational analysis The first component is the expansion of the gaming audience and drawing in new people. The company’s most recent endeavour, the Wii console has been very successful in attracting user who traditionally would not have played video games. Another example of how they have expanded their audience is through the Nintendo DS. They were able to appeal to the female audience through the Nintendo’s game, and were able to appeal to an older audience through the Brain Training game. The second component of the vision is devotion to the entertainment business. This is reflected by the company’s…

Nintendo

Product planning Wii Player of Nintendo 1. Company Analysis: Nintendo released a kind of video game player that is played at home called Wii in 2006, but it has been available in 7th December 2007 in market. Nintendo has founded by Fusajiro Yamauchi on in September 1889 in Kyoto, Japan. Nintendo has 21 subsidiaries and 8 affiliates and also a common deponent in Video games industry. Its brand was established for the family entertainment. Nintendo’s history is a company for video games and toys with the reason for serve entertainment for every household. After two years established Nintendo changed into American Inc. with USA market and then Nintendo has globalized successfully in Canada, German, Franc, UK and Korea. Wii is…